ROBBERY RULZ
Developed in 2 days for Livre Game Jam 2023 with the theme Community
Your team is one day away from the heist of their lives... or they would be, if you weren't about to sneak into the bank by yourself to flee with all the cash. Thing is, just about every member of your team had the exact same idea.
CONTROLS
WASD or Arrow Keys - Move
1 to 4 - Change character
R - Reset
Esc - Go to menu
CREDITS
Art by Matheus Gravalos
Programming and Level Design by Moraguma
Music and SFX by @chagasgstv
Comments
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Loved the concept and the thematic approach to the main mechanic! (And walking backwards too)
Found it very fun trying to read my own mind and act accordingly
Sometimes my (skill) issue was struggling a bit with the execution due to controls and having to restart, but that's on me really
Impressive implementation for a 2-day jam!!Loved the concept, the soundtrack and the writing! These kinds of synchronization puzzles are always very creative to tinker around with, and everything comes together nicely as a themed package.
My only gripe with this game is its fail state - I think the game would benefit from a 'planning mode' where characters can move freely, and then an 'execution mode' where all actions fire at once. As of right now, I have to keep doing multiple runs to make them move correctly, which can take a long time. For a jam game, though, I can understand the lack of such a feature.